c = 0 (slider from -3 to 3, step 0.1)
d = -1.6 (slider from -5 to 5, step 0.05)
b = 0 (slider from -5 to 5, step 0.05)
a = -0.4 (slider from -3 to 3, step 0.1)
q: x^(2) + y^(2) + (a * z^(2)) = 1
f: z = (b * x) + (d * y) + c
e: z = b
h: y = d
g = IntersectPath(h, q)
k = IntersectPath(f, q)